A team detective game in a bar
Everyone has an alibi. One of them is lying.
One evening, one real case. No trivia — whoever thinks best wins.
The case
This is not a quiz about what you know.
Five rounds, one crime. Evidence from round one matters in round five. Google what you want — that's part of detective work. AI won't help. Reasoning, attention, cold calculation. That's it.
No prep. Evidence is already collected and waiting in your phone. Be a detective for one evening.
01
Listen to what happened.
The 911 call. The police radio. Her own dictaphone. The night of the crime, recorded — you decide what deserves a second listen.
02
Read the paper trail.
Case files, the autopsy report, newspaper clippings, police databases. Somewhere in the pile is the one detail that breaks the story.
03
Examine the evidence.
Every clue lands on your phones — photographs, objects, documents. Zoom in, pass them around the table, argue about what they actually prove.
04
Run the interrogation.
Put your own questions to the suspects — live, all evening. Every answer becomes part of your case.
05
Rebuild the timeline.
Minute by minute, alibi by alibi — until one person's evening stops adding up. That's when you know.
30 min before start
Doors
Find your table, order in, sign in to your games on our site.
19:30
Audio
Five short scenes: phone calls, witness interrogations, voice messages, sounds from the crime scene. Easy questions, to pull you into the case.
20:00
Case file
A full case file: forensic report, crime-scene photos, surveillance footage, message threads. Seven questions, each harder than the last.
20:30
Ciphers
Five original ciphers across text, image, audio, and open sources. Crack the principle first, the answer second. Googling is encouraged.
21:05
Break
Fifteen minutes. Enough to step outside and argue theories with your team.
21:20
Interrogation + new evidence
A live, branching interrogation — you choose what to ask next. New evidence drops: files, bank records, medical charts, archives. Earlier rounds matter.
21:50
Solve the case
The crime isn't done yet. Who's next? Where? When? A few short questions whose answers you've been collecting all night.
22:00
Results
Answers walked through, winners announced.
The structure shifts to fit each case — new mechanics show up all the time. This is the baseline.
How it works
Four steps. No prep.
01
Captain books the team
Pick a case, date, and bar. Give your team a name and a headcount (1–10). One captain per team.
02
Show up at the bar
A table with your team name is waiting. Everything you need is on your phones — game runs ~2.5 hours, charge up beforehand.
03
Open the case
Two and a half hours. Evidence, testimony, theories, verdict. Discuss as a team; the captain submits the final answer.
04
Leaderboard + prizes
We announce the standings, explain every answer, and crown the best detectives of the night. The chat stays open.
No team? We'll match you with one. Detective fee starts at 500 RUB / 12 EUR per person.
Sign up
Stay on the case.
Early announcements of new cases in your city. Your detective history. A way to find teammates and to register as a captain.
Only email needed. Nickname, city, the rest — later in your account.



















